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Objects | Geometry

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Flat Strands Option inside VRayFur for for creating Turf/Grass

I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad. In contrast, V-Ray ...
Santiago Gutiérrez De Piñeres Pedraza about 1 month ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

save .mat when export as VrayProxy

I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Declined

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov 9 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Ability to apply VRayFur to multiple objects

Use list of objects as source for VRayFur so the same hairs are generated to all objects from the list.
Margarita Stoeva 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending