Flat Strands Option inside VRayFur for for creating Turf/Grass
I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad.
In contrast, V-Ray ...
I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time