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Materials & Maps

VRay Color Correction

Pretty sure you can do much better work than MAX and Corona.Features from MAX Color Correction + LUT and Curves from Corona Color Correct + Correction per Color channels
Svetlin Mihaylov about 2 months ago in V-Ray for 3ds Max / Materials & Maps Pending

Support custom UV space in VrayBitmap

Is it possible to add support for using a custom UV space in VrayBitmap? For example, I have tile geometry with a UV gradient, and I would like to use that UV gradient to drive the placement of a VrayBitmap texture. At the moment, I was only able ...
Andrei Mikhalenka about 2 months ago in V-Ray for 3ds Max / Materials & Maps Pending

CarpaintMtl2: Add Random Hue for Flakes

Hey guys, the flake random color in CarPaintMtl2 can only be driven by a map right now.The older StochasticFlakesMtl has the option to generate colored flakes by random hue. It would be nice if this function could be impletmented into CarPaintMtl ...
Marcus Peters 5 months ago in V-Ray for 3ds Max / Materials & Maps Pending

Energy Conservation on Refractive materials

Please add Energy Conservation on Refractive materials.
Dimitar Panayotov 6 months ago in V-Ray for 3ds Max / Materials & Maps Pending

VrayLight Material behaivior in Multi-Sub/Object

Since the beginning VrayLight material has an intensity limitation in Multi-sub/object material. I have asked for this in the forums https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1210531-limited-light-material-...
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps Pending

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps Pending

Clouds distortion

Is there a possibility to add some kind of maps in order to change the look of the clouds? or maybe some kind of distortion parameters?
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps Pending

VRayNoiseTex Node Preview

It would be nice to have preview inside VRayNoiseTex Node, Now is completely black.
Leo Bao 11 months ago in V-Ray for 3ds Max / Materials & Maps Pending

support video formats in VRayBitmap

Time to support video formats in VRayBitmap in 3ds Max Hi dear devs, it has been decades since we have been using IFL to import image sequences, or uncompressed huge avi files into 3ds Max and use as textures. Things have been changed so much in t...
Onyx Lee about 1 year ago in V-Ray for 3ds Max / Materials & Maps Pending

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza about 1 year ago in V-Ray for 3ds Max / Materials & Maps Pending