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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Displacement in Materials

Unlike other V-Ray integrations, V-Ray for Blender currently supports displacement only at the object level, not through materials. Enabling displacement mapping within materials would significantly enhance workflow flexibility and provide greater...
Ivan Shaykov 6 months ago in V-Ray for Blender 1 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 7 months ago in V-Ray for Blender 0 Pending

V-Ray Fur

V-Ray Fur is a very simple tool for creating procedural fur. The fur is generated only during render time and is not actually present in the scene. Example video from V-Ray in 3DS Max https://www.youtube.com/watch?v=jN80--Wmfsk
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 6 months ago in V-Ray for Blender 1 Pending

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Live link to Chaos Vantage for realtime rendering

This feature initiates a Live Link session between V-Ray for Blender and Chaos Vantage to achieve realistic real-time rendering of the current scene Example video of Live link in action with V-Ray for Cinema 4D https://www.youtube.com/watch?v=bePW...
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Allow node groups

Integrate Blender's ability to create node groups that can be instanced in different materials and saved as assets for frequent use
luciano marinello 6 months ago in V-Ray for Blender 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem over 1 year ago in Chaos Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest about 1 year ago in Chaos Scatter / Features 3 Pending