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Ground shadow catcher

It's about creating an extra render element for the ground shadow only (same like Maya, 3ds etc).
marco hoersch about 1 month ago in V-Ray for Rhino / Materials & Maps 0 Pending

Material Maps

in packaging there are many production techniques that require color definitions for each process.You do embossing for blue, hotstamping for magenta, UV printing for Yellow... etc. my current packaging workflow to combine all of this techniques in...
Floral Design 2 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

Copy color value in hex code from web sides to V-Ray materials

Hi, very very often my design clients send me color values for materials like RAL7046 and than I look on a web side for the color values for rendering. And here I miss a quick way to copy the color to V-Ray. The simplest way would be to copy and p...
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending

Value tool tip for sliders

When I move the mouse pointer over the color field, the current values are displayed. That's great. This display should also appear when moving a slider so that you can see what change you are currently setting. For example, I have a light gray wi...
Michael Fritzsche 3 months ago in V-Ray for Rhino / Materials & Maps 0 Pending

EXR or HDR Light Textures, Please?

please include light textures like TV, windows, HDR sportlights textures for especially area lights...
Floral Design 6 months ago in V-Ray for Rhino / Materials & Maps 2 Pending

batch import of PBR texture set

a quick way of importing typical PBR textures into relative slots at once (optionally with UVW Placement node) or simple regex ruleset for texture assignment
Robert Dobrowolski about 1 year ago in V-Ray for Rhino / Materials & Maps 0 Pending