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Support for maps in the Environmentfog with Vray GPU

Please add support for the mapping options in Environmentfog for Vray GPU
Menno van Dijk about 1 month ago in V-Ray for 3ds Max / Volumetrics 0 Planned

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest over 1 year ago in Chaos Scatter / Features 0 Planned

Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest 2 months ago in Chaos Scatter / Features 0 Planned