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V-Ray for Blender

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Apply LightMix Values to Light Intensity in V-Ray for Blender

I'd like to propose bringing back the ability to apply LightMix values directly to the original light intensity attributes in V-Ray for Blender. Currently, any adjustments made in LightMix don’t carry over to the actual scene lights, making it dif...
Philipp O. 8 months ago in V-Ray for Blender 0 Pending

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 8 months ago in V-Ray for Blender 0 Pending

V-Ray Profiler

PRofile
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Allow node groups

Integrate Blender's ability to create node groups that can be instanced in different materials and saved as assets for frequent use
luciano marinello 9 months ago in V-Ray for Blender 0 Pending

Live link to Chaos Vantage for realtime rendering

This feature initiates a Live Link session between V-Ray for Blender and Chaos Vantage to achieve realistic real-time rendering of the current scene Example video of Live link in action with V-Ray for Cinema 4D https://www.youtube.com/watch?v=bePW...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

V-Ray Scenned material

The V-Ray Scanned material applies material information gathered by the Chaos Scans system to an object. The VRscans system captures the appearance of an actual physical material sample, going beyond single-point BRDF capture to faithfully represe...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid and Volume Rendering

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 9 months ago in V-Ray for Blender 1 Pending

Resumable Rendering

Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session.The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or w...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Follow Blender's colour management setup

Render > Color Management settings should override Display Correction layer in VRay's VFB.
Marcin Piotrowski 9 months ago in V-Ray for Blender 0 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 10 months ago in V-Ray for Blender 0 Pending