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V-Ray for 3ds Max

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Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov 8 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Support for hierarchies and layers in include/exclude lists

It would be very useful if we had support for hierarchies (pick a parent and the children will be added automatically) and layers in include/exclude lists. Picking lists by picking explicit objects is very cumbersome and doesn't adjust to scene ch...
Martin Geupel 9 months ago in V-Ray for 3ds Max / Lights 0 Planned

Vray sky night mode eith stars

A "Night Mode" to Vray Sky with a configurable stars where brightness etc. of the stars can be set.
Tobias Jansson 8 months ago in V-Ray for 3ds Max / Environment & Effects 1 Pending

Faster release of RAM after rendering is done.

Faster release of RAM after rendering intensive things (displacement, scatterers,...). I have the impression that when a render is cancelled or completed, Corona releases 3ds max a lot faster than V-Ray. There have been numerous threads about the ...
Ashley Van Iseghem 11 months ago in V-Ray for 3ds Max / Rendering 0 Planned

Exclude objects visibility from Camera

Right now I use State sets in order to hide objects, but it could be very practical to hide them directly from camera
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Cameras 0 Planned

VRayLight Include/Exclude layer

It would be very helpful if we could add an option to include/exclude whole layers from light affect list.
Georgi Bonchev 9 months ago in V-Ray for 3ds Max / Lights 1 Pending

Option to not save junk denoise layers to EXR

Currently V-ray offers no way to choose which channels go into an EXR when we add a denoiser render element. Therefore compressed EXR's that could be a much needed 5-7mb suddenly bloat out to 40-50mb which is a massive drain on both hard drive spa...
Jai Eakin 9 months ago in V-Ray for 3ds Max / Rendering 3 Planned

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Cylindrical type V-Ray Light

New type for the V-Ray Light - Cylindrical. Fast and easy way of creating a new form of render-friendly lights.
Peter Matanov 9 months ago in V-Ray for 3ds Max / Lights 0 Planned