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V-Ray for 3ds Max

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VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Rename Lights in Lightmix

Hi Always rename my objects, materials and lights, but sometimes in a rush I forget to do it and I have all configured, then if I rename the light, I lose the Lightmix config, could we have a way to preserve lights config or rename the lights dire...
Carlos Alberto Rodriguez Tellez 10 months ago in V-Ray for 3ds Max / Lights 1 Declined

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels about 1 year ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 9 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 12 months ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Environment & Effects 3 Declined

Cloud brightness control

I believe the procedural clouds in V-Ray Sun are likely an approximation and do not perform full ray-marching calculations.However, we would like to have a way to control the brightness of the shaded areas of the clouds (i.e., scattering). In othe...
yuji yanmaychi about 2 months ago in V-Ray for 3ds Max / Lights 8 Declined

CPU License only

Hi I have requested if we could get back Perpetual license again, unfortunately its not possible for new users only an upgrade for existing licenses. So I was thinking that V-Ray installer comes with CPU and GPU, and since I dont use V-Ray GPU at ...
Carlos Alberto Rodriguez Tellez 4 months ago in V-Ray for 3ds Max / Other 1 Declined