Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 20 of 262

Vray Proxy Point Cloud

Hi, I havent used Proxys in a while, today I read a question in the forum about Point cloud in proxy, and I have noticed that Vray proxy doesnt support that representation, you can installa Corona and use Corona proxy instead but, could we have it...
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd over 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Flat Strands Option inside VRayFur for for creating Turf/Grass

I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad. In contrast, V-Ray ...
Santiago Gutiérrez De Piñeres Pedraza 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams over 1 year ago in V-Ray for Maya / Other 0 Pending

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 6 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Baking displacement in Maya

Please implement a function to bake V-Ray's 3D Displacement and export it to .vrmesh. Same script function as $.modifiers[].write_vrmesh in 3dsMax
OakCorp Team OakCorp 7 months ago in V-Ray for Maya / Objects | Geometry 0 Pending

save .mat when export as VrayProxy

I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 0 Declined