Better Bongo animation support without loading the complete scene for every frame
Bongo is a pleasantly easy-to-use animation tool, but it is a problem for complex scenes that the entire scene is reloaded for each frame and not just the position of the moving object in memory is updated. This means that loading the scene takes ...
If I have my cameras hidden in 3dsmax, they don't show up in Vantage. This has become such a pain as sometimes I forget to unhide them when exporting. Please allow a checkbox to 'export hidden cameras' in the Max plugin.
A suggestion, if possible, is to add an option to VrayDecal to apply it to a specific material. For example, in the case of objects with multi-material, apply it only to the specified ID or material name.
Load in cryptomatte alpha to act as render region matte
It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Cosmos has animated trees now, but they can only be used with Vantage. I never have a need for a real time renderer, but instead often render out animation for use in video. I would really like to see these animated trees compatible with Scatter a...
add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.