A histogram on VFB to check the tonal range of the image without sending the image to photoshop (or similar) Corona has it built in on curves editor, but not great. Tks!
characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects.
Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza
7 months ago
in Chaos Scatter / Features
0
Pending
Light filters like Barndoors, Gobos, Attenuation,...
There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
Hello, it will be helpful to see the effect of the parameter of the exposure of the camera in the 3D viewport and in the interactive render also when you are not in a camera view ( in 3dsmax you can adjust the F-stop - Shutter Speed - ISO in the e...
The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...