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Advanced decay for lights at Rhino missing

Hi, I have seen that V-Ray supports an advanced decay for lights also in GPU mode since more than one year. It would be great to get it at Rhino and SU working too. -Micha
Michael Fritzsche about 1 year ago in V-Ray for Rhino / Lighting 0 Pending

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Annotations and dimensions visible option in Photorealistic Render

It would be amazing if you could render the annotations and curves from rhino so it would not be needed to overlay them sepparately
ALEXANDRA MIHAI 5 months ago in V-Ray for Rhino / Rendering 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams about 1 year ago in V-Ray for Maya / Other 0 Pending

Scatter tool scatters in geometric patterns

Hello all, New to Vray here. It would be great if the vray scattering tool could scatter the guest objects in specifice patterns. For example, a crowd of people (guests) standing in a circular distribution around a centerpoint facing the centerpoi...
Andrew Reeder 10 months ago in V-Ray for Rhino / Other 0 Pending

Scatter objects that are not in the rhino models but are in the geometry pannel of the asset editor

Hello, It would be usefull to be able to developp scatters without having to insert the models somewhere in the model. What happens is that I often delete them by mistake and realize too late. It would be a simple option that allows for assign as ...
Nestor Beguin 5 months ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Accepted

Baking displacement in Maya

Please implement a function to bake V-Ray's 3D Displacement and export it to .vrmesh. Same script function as $.modifiers[].write_vrmesh in 3dsMax
OakCorp Team OakCorp 6 months ago in V-Ray for Maya / Objects | Geometry 0 Pending

EXR or HDR Light Textures, Please?

please include light textures like TV, windows, HDR sportlights textures for especially area lights...
Floral Design 6 months ago in V-Ray for Rhino / Materials & Maps 2 Pending

Add Light Grouping Functionality in the VRAY Light Mix List inside of VFB

Add the ability to combine light selects into folders. This will improve the management of the lights inside VFB.It would be nice to have a folder similar to the one for the color adjustment layers. This way different recalculated groups of lights...
zhushitong zhushitong about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending