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Materials & Maps

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VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez 6 months ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

Ability to drag materials from Chaos Cosmos into multi/sub object slots.

No description provided
Guest 3 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending