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Add new language, Chinese

Hope to add a Chinese language version
曾 洪 about 1 year ago in V-Ray for Cinema 4D / Other 0 Pending

Camera focus plane and clipping plane

Hi All! I think it would be a great addition to the vray camera tag to have the ability to display a transparent focus plane" in the viewport so it makes setting up the correct focus distance a lot easier. It would be agreat addition to if there w...
Akos Kiss about 1 year ago in V-Ray for Cinema 4D / Cameras 0 Pending

Add suport for c4d foreground object

It would be great if vray support the built in foreground object in cinema 4d.
Akos Kiss about 1 year ago in V-Ray for Cinema 4D / Objects & Tags 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 10 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb about 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Add a more recent update of Alsurface shader

Could you add a more recent version of the AlSurface shader with: - an addition of refraction - support for RandomWalk V2 - adding opacity cutout Thanks
Michael Attia about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Ability to drag materials from Chaos Cosmos into multi/sub object slots.

No description provided
Guest 11 months ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending