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BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Post Effects Rate Parameter

Please add the option similar like in Max to define the Post Effects Rate, so that the Denoiser can kick in much earlier. I feel it takes really long time until the Post Effects kick in, and in Max there is the option to define the timing when tha...
Jonas Nöll 12 months ago in V-Ray for Blender 0 Pending

Multiple Camera Settings

Can you add the ability to add custom camera settings per scene? Specifically: Aspect Ratio DOF controls Clipping Controls Exposure Maybe the ability to drop in a camera as a physical object in the model, and when the camera is selected, we can ad...
Charles Messenger over 1 year ago in V-Ray for Sketchup / User interface 0 Pending

IES light distribution viewport preview

Preview the IES light distribution in the SketchUp viewport. This is essential when determining the orientation of asymmetric IESs.
yuji yanmaychi 8 months ago in V-Ray for Sketchup / Lighting 0 Planned

Add layers and masks cfr Composite map to the VrayCompTex

As per this thread: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1229037-haircard-shader Having layers and masks (similar to the Composite map of 3dsMax) in the VrayCompTex would be a great addition as right no...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Materials & Maps 3 Declined

VrayLightMtl Options

Could we have more options in VrayLightMtl I know that there is Vray Mesh Ligth but sometimes its not very practical to convert objects to Light specially when its a part from an object, we need to detach elements and then convert them to Lights.
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Materials & Maps 4 Declined

VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Anima Integration

I would like to be able to access the fill Anima library through SketchUp. Could we get an integration that allows the importing of the static models? It would be great if you could subscribe to get all the Anima models available in Cosmos in some...
Matthew Valero 10 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending

IPR resolution based on window size + settings scaling

As title says, it would be nice having an option to tie the IPR resolution to the window size of the IPR, like it happens in other renderers in Houdini, as well as vray for 3dsmax. Right now there's no simple way to resize the IPR resolution dynam...
Rui Romano 10 months ago in V-Ray for Houdini/Solaris / Rendering 0 Pending

Solution to set and have a control of a different Camera Target for each individual view

I am experiencing an issue with the target setup of the camera. I need to render in Batch mode and set a different depth of field for each camera view in the scene. The Vray camera setup options are as follows: Fixed Distance Camera Target Fixed P...
Graziano STAFFA 10 months ago in V-Ray for Sketchup / User interface 0 Pending