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The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Add suport for c4d foreground object

It would be great if vray support the built in foreground object in cinema 4d.
Akos Kiss over 1 year ago in V-Ray for Cinema 4D / Objects & Tags 0 Pending

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb over 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem almost 2 years ago in V-Ray for 3ds Max / Rendering 2 Pending

Dim falloff in GPU like CPU rendering

of vray i use practically only GPU rendering but there are some things that can't be done as a CPU yet. One shortcoming that no one has ever reported is the DIM distance in Reflection Advanced In CPU mode the falloff works as expected but in GP...
ny sn over 1 year ago in V-Ray for Cinema 4D / Rendering 0 Pending

Support corona lights(the ones that exist also in v-ray)

As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
stefan laub over 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 9 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Add an option to change the workflow to specular

Add an option to change the Glossiness/Metalness workflow to specular. Useful to make the use of external created assets in V-Ray C4D easier
Christian Schneider almost 2 years ago in V-Ray for Cinema 4D / Materials & Maps 0 Declined

Adding render nodes mid-render

In V-Ray Distributed Rendering,I think we should have the ability to add and remove servers while the render is going on.Sometimes I want to use my main workstation for other stuff, but when I am AFK/Sleeping, I want to use my workstation to join ...
Kryptik 42 11 months ago in V-Ray for 3ds Max / Rendering 3 Declined

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis over 1 year ago in V-Ray for 3ds Max / Rendering 5 Declined