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OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel almost 2 years ago in V-Ray for 3ds Max / Rendering 4 Pending

Distributed Render - spawner machines info tab

Have an additional tab with info for the DR machines. Being able to see which ones are rendering, those who are pending/being added for render and those who for some reason cannot connect and the potential reason why. Today all of this is in the l...
Robert Danielsson 8 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem almost 2 years ago in V-Ray for 3ds Max / Rendering 2 Pending

Post Effects Rate Parameter

Please add the option similar like in Max to define the Post Effects Rate, so that the Denoiser can kick in much earlier. I feel it takes really long time until the Post Effects kick in, and in Max there is the option to define the timing when tha...
Jonas Nöll over 1 year ago in V-Ray for Blender 0 Pending

V-Ray Profiler

PRofile
Ivan Shaykov about 1 year ago in V-Ray for Blender 0 Pending

Resolution-dependent displacement subdivision

I usually render at 5K for production, but sometimes I need higher resolutions (e.g. 10K for a denoiser workflow). The problem is that with 3D displacement set to view dependent, the look of the displacement changes at higher resolutions. In some ...
Ashley Van Iseghem 10 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Tapering of internal lines in VRayToon

Hi, it would be nice to have some options for control of internal line width on VRayToon beyond the mapped width. For example, being able to have a line thin at each end, so it's more like a brush stroke. Thanks
Stephen Green 10 months ago in V-Ray for 3ds Max / Rendering 0 Pending

Adding render nodes mid-render

In V-Ray Distributed Rendering,I think we should have the ability to add and remove servers while the render is going on.Sometimes I want to use my main workstation for other stuff, but when I am AFK/Sleeping, I want to use my workstation to join ...
Kryptik 42 12 months ago in V-Ray for 3ds Max / Rendering 3 Declined

Vray Bitmap or image Sequence

In the beta it does not allow one to add multiple images to an image plane, such as a PNG sequence or MOV for animation
Nonso Anny-Nzekwue over 1 year ago in V-Ray for Blender 0 Pending

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis over 1 year ago in V-Ray for 3ds Max / Rendering 5 Declined