Display a contact sheet of render passes similar to Chaos Player's in the V-Ray frame buffer as an option to view all render passes at once
We have found the Chaos Player's contact sheet to be so useful, that we would like to see it offered in the V-Ray frame buffer as an option to view all render passes at once instead of having to manually select each one individually via a drop dow...
In V-Ray Distributed Rendering,I think we should have the ability to add and remove servers while the render is going on.Sometimes I want to use my main workstation for other stuff, but when I am AFK/Sleeping, I want to use my workstation to join ...
It would be great to be able to set the presets path in "settings > Filter/Layer presets > path" to a relative path to the project folder, or have an option similar as "Use project path" in the History tab that defaults to the vpost folder i...
Load in cryptomatte alpha to act as render region matte
It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
It would be cool to have junk mattes similar to the polygon region render but applied to the vrimage as a post effect. If you could add them as another MM similar to how you can add or subtract multiple MM currently. For photoshop users, VFB is th...
add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
Can we add an option to get a camera exposure direct from the VFB, instead of adjusting on the camera properties? I know they are handled differently, but it makes sense if you are doing an IPR and need to adjust exposure quickly. The way Exposure...
Add position control/offset to the Stamp. Maybe a whole new "Text" layer would be better.
I often need to label something like "Unit 05, North Facade" in the lower right corner. Also something like "Dark Scheme" in the top left. It would be cool to have a whole new Text layer so that I can add multiple texts to the render. Or at least ...
In Lightmix we can select the desired light with Right-Click, but we cant select objects tha are in Self Illumination & Rest channels, although If we separate emissive material we can have them as channels and select them, could we have the op...