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Export hidden 3dsmax cameras

If I have my cameras hidden in 3dsmax, they don't show up in Vantage. This has become such a pain as sometimes I forget to unhide them when exporting. Please allow a checkbox to 'export hidden cameras' in the Max plugin.
Guest over 1 year ago in V-Ray for 3ds Max / Data exchange & compatibility 1 Pending

VrayDecal in MultiMaterial.

A suggestion, if possible, is to add an option to VrayDecal to apply it to a specific material. For example, in the case of objects with multi-material, apply it only to the specified ID or material name.
Lupatelli Org 8 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Perpetual License

Hi, is there a possibility to have perpetual licenses again
Carlos Alberto Rodriguez Tellez 8 months ago in V-Ray for 3ds Max / Other 1 Declined

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis 9 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Render animated trees from Cosmos

Cosmos has animated trees now, but they can only be used with Vantage. I never have a need for a real time renderer, but instead often render out animation for use in video. I would really like to see these animated trees compatible with Scatter a...
Keith Lee 10 months ago in V-Ray for 3ds Max / Other 0 Pending

Ability to Rate Results from Light Gen

Can we add the ability to mark off, label, star, delete, etc. certain Light Gen thumbnails? If I run 30 of them for example, most will be unusable and I would only want to render a few of them in full size. The problem is when I go back to select ...
Charles Messenger 10 months ago in V-Ray for Sketchup / Lighting 0 Pending

Lights statistic to V-Ray Profiler

add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
Andrei Mikhalenka 11 months ago in V-Ray for 3ds Max / Rendering 8 Declined

Savable workspaces

It would be nice if there was a possibility to save workspaces (like in Adobe Photoshop, etc.). For example, I'd like to save the render window in a specific size on my second monitor. And it would be nice to be able to have the main V-Ray window ...
Daniel Olsen about 1 year ago in V-Ray for Sketchup / User interface 0 Pending

Purchase the rights for old Mental Ray plugins so the scene converter can import them

Is there any way Chaos could buy up the rights to make scene converter work with old Mental Ray scenes? I would love to be able to open up some old projects and freshen them up.
Justin Dowling about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Declined

Displacement in Proxy Objects

Allow the Displacement map to be visible on Proxy objects. Currently, scanned models have relief maps that generate the geometry during rendering, ensuring a light mesh in the viewport. The displacement map contributes greatly to realism and would...
henrique barros about 1 year ago in V-Ray for Sketchup / Materials & Maps 0 Pending