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Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
Guest about 1 year ago in Chaos Scatter / Features 0 Pending

Histogram on VFB

A histogram on VFB to check the tonal range of the image without sending the image to photoshop (or similar) Corona has it built in on curves editor, but not great. Tks!
bruno carnevalli about 1 year ago in V-Ray Frame Buffer  / Features 0 Planned

Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest about 2 months ago in Chaos Scatter / Features 0 Planned

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 7 months ago in Chaos Scatter / Features 0 Pending

Switching denoising engine in the VFB

Why not decide which denoiser to use later in the VFB?
Hill Lam about 1 year ago in V-Ray Frame Buffer  / Features 13 Declined

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche about 1 year ago in V-Ray Frame Buffer  / Features 6 Planned

batch render by ID numbers

We have specific colors for packaging use. for this we use Object Properties ID+ Multisub workflow. but we have to change the ID and press render every single time. this could be improved by somehow implementing ID numbers etc. to Vray Batch rende...
Floral Design about 2 months ago in V-Ray for Rhino / Rendering 0 Pending

Focus rendering by defining regions after rendering is started

When rendering 360° panoramas of complex interiors, it would be helpful if you could start the rendering first and then still define the regions to be rendered. Currently, I have to start the rendering and wait some time until the complex scene ha...
Michael Fritzsche about 2 months ago in V-Ray Frame Buffer  / User interface 2 Pending

Copy / Paste layers masks

As the title says, a way to copy / paste layer masks from one layer or folder to the other.
Ashley Van Iseghem about 1 year ago in V-Ray Frame Buffer  / Features 1 Planned

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
Guest about 1 year ago in Chaos Scatter / Features 0 Pending