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Focus rendering by defining regions after rendering is started

When rendering 360° panoramas of complex interiors, it would be helpful if you could start the rendering first and then still define the regions to be rendered. Currently, I have to start the rendering and wait some time until the complex scene ha...
Michael Fritzsche 3 months ago in V-Ray Frame Buffer  / User interface 2 Pending

Cross-compatibility of V-Ray proxies between 3ds Max and SketchUp

It would be extremely useful if V-Ray proxies could be shared directly between 3ds Max and SketchUp, carrying not only the mesh but also their V-Ray materials. Right now, proxies are limited to geometry only, which means if we want to move assets ...
Santiago Gutiérrez De Piñeres Pedraza 3 months ago in V-Ray for 3ds Max / Data exchange & compatibility 0 Pending

Camera Pulldown in VFB for Cinema 4D

The ability to choose cameras from a pulldown on the vfb, and have the vfb/ipr lock to the selected camera. Default "active." I believe max has the "lock" to camera which I've used before however I end up losing track of it because its somewhat ab...
Wolfgang Himmelfarb over 1 year ago in V-Ray Frame Buffer  / Features 1 Pending

Add a feature to the mask that can be painted with a brush

If there is a brush function or a function similar to the PS pen tool, you can customize the range of masks, and even make some gradient masks, which would be very convenient
123456 7 over 1 year ago in V-Ray Frame Buffer  / Features 0 Pending

Color mixer layer

A color mixer correction layer similar to the one in the Camera RAW filter in Photoshop is an easy and fast way to color correct certain color ranges(Reds, Oranges, Yellows, Greens, Aquas, Blues, Purples, Magentas).
Alexander Atanasov 7 months ago in V-Ray Frame Buffer  / Features 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez 10 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

texture switch

a texture switch exactly like a VRay Material switch
qBit Pixels 10 months ago in V-Ray for 3ds Max / Materials & Maps 5 Declined

Global Material Override similar to Global Switches → Override mtl

Add a render-time “Material Override” slot in V-Ray for Blender that replaces all scene materials with a single user-assigned material, without touching scene data. This is for clay/AO/lighting checks and fast lookdev. Exclude/Include on a collect...
Oliver Skrabl 3 months ago in V-Ray for Blender 0 Planned

select individual objects of scatter in vantage

No description provided
Guest over 1 year ago in Chaos Scatter / Features 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
wifetoc364 wifetoc364 4 months ago in Chaos Scatter / Features 0 Pending