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VrayScannedMTL UVWRandomizer option.

As the scanned materials from VrayScans are very small areas, some Scans would greatly benefit from utilizing the UVWrandomizer. There's already a Triplanar option, so either an option for UVWRandomizer in the MTL itself or a mapping source input ...
Ashley Van Iseghem 9 months ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Annotations and dimensions visible option in Photorealistic Render

It would be amazing if you could render the annotations and curves from rhino so it would not be needed to overlay them sepparately
ALEXANDRA MIHAI 5 months ago in V-Ray for Rhino / Rendering 0 Pending

vray scene preset

we need a preset that only one click the mood of interior or exterior can change drastically. like from day to night with change of hdri dome or some thing like that. or cast to sunny. the vfb and lut also coordinate with that. like plugin for 3ds...
denden mn about 1 year ago in V-Ray for 3ds Max / Other 1 Pending

Scatter tool scatters in geometric patterns

Hello all, New to Vray here. It would be great if the vray scattering tool could scatter the guest objects in specifice patterns. For example, a crowd of people (guests) standing in a circular distribution around a centerpoint facing the centerpoi...
Andrew Reeder 10 months ago in V-Ray for Rhino / Other 0 Pending

Add “Enable” checkbox for Proxy and VRay Fur in VRay Lister

In certain cameras of large scenes, we can turn of some VRay Furs and VRay Proxies outside this camera to save GPU RAM.
Hill Lam 5 months ago in V-Ray for 3ds Max / Other 3 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 5 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Scatter objects that are not in the rhino models but are in the geometry pannel of the asset editor

Hello, It would be usefull to be able to developp scatters without having to insert the models somewhere in the model. What happens is that I often delete them by mistake and realize too late. It would be a simple option that allows for assign as ...
Nestor Beguin 6 months ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Accepted

Vray-Scene Manager

Maybe make Vray-Scene manager, similar to asseble huge scenes with xRefs in 3ds max, but much smarter and faster, maybe like assembling vray scenes in one max file. Or even better example is USD workflow, that looks very cool for big scenes and th...
Andrei Mikhalenka 11 months ago in V-Ray for 3ds Max / Workflow & Tools 4 Declined

Evironment override map

Currently if we need to put a background map into the render we need to use 3ds Max Environment and Effects, I think this is a little confusing, could we have a dedicated slot into the Environment tab in V-Ray Tab? similar to Corona Scene environm...
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Environment & Effects 3 Declined

Add Light Grouping Functionality in the VRAY Light Mix List inside of VFB

Add the ability to combine light selects into folders. This will improve the management of the lights inside VFB.It would be nice to have a folder similar to the one for the color adjustment layers. This way different recalculated groups of lights...
zhushitong zhushitong about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending