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OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since. https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/121775...
Logan Carrozza 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 3 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

VFB Standalone

To improve my workflow, a standalone version of VFB would be perfect. A request was made for a Vantage to VFB export function (which I voted for), which I think is an excellent idea. An idea that would go very well with a stand-alone VFB. I know i...
DAVID CHARDES over 1 year ago in V-Ray Frame Buffer  / Features 3 Pending

Tempeture Parameter at Vray Light Material

Hi, It would be great if we could also add a temperature parameter when assigning a texture to a V-Ray Light material. Especially if the temperature could be set in Kelvin, and even better, if we could assign a separate texture to that parameter. ...
Tag Designlab 7 months ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Follow Blender's colour management setup

Render > Color Management settings should override Display Correction layer in VRay's VFB.
Marcin Piotrowski 5 months ago in V-Ray for Blender 0 Pending

Add Light Materials in Lister

Similar to Coronas Lister where you can control all LightMaterials in the scene
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Workflow & Tools 0 Pending

Histogram on VFB

A histogram on VFB to check the tonal range of the image without sending the image to photoshop (or similar) Corona has it built in on curves editor, but not great. Tks!
bruno carnevalli about 1 year ago in V-Ray Frame Buffer  / Features 0 Planned

udim support textures

characters with udim texture setup is highly wanted, to bring more detail or storytelling in archviz, close up shots or easy swap head textures to different bodies
Lage Opedal 4 months ago in V-Ray for Blender 0 Pending

Chose camera type from VRayCamera instead of the Render setting

Add independent orthographic option to VRayCamera. Just a checkbox in vraycamera settings. Or please make a "projection&vr" options like corona camera.
LIN ZEWEN about 1 month ago in V-Ray for 3ds Max / Cameras 5 Pending

Min/Max settings for VRayEnvironmentFog - height and distance

Similar to the idea of Aerial perspective and similar to what is in Vantage namely the Scattering fog, we need to have some simple control over the fog, for artistic purposes. Having the controls that are present in Vantage would be awesome. https...
Ashley Van Iseghem about 1 year ago in V-Ray for 3ds Max / Environment & Effects 0 Pending