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Showing 14 of 259

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 10 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Support corona lights(the ones that exist also in v-ray)

As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
stefan laub 11 months ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams over 1 year ago in V-Ray for Maya / Other 0 Pending

Baking displacement in Maya

Please implement a function to bake V-Ray's 3D Displacement and export it to .vrmesh. Same script function as $.modifiers[].write_vrmesh in 3dsMax
OakCorp Team OakCorp 7 months ago in V-Ray for Maya / Objects | Geometry 0 Pending