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Add vraysky to environment button in Vraysun

It would be very practical to have a button where we can add vraysky to environment instead of doing this manually, sometimes I click no when a new sun is created
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel about 1 year ago in V-Ray for 3ds Max / Rendering 4 Pending

Baking displacement in Maya

Please implement a function to bake V-Ray's 3D Displacement and export it to .vrmesh. Same script function as $.modifiers[].write_vrmesh in 3dsMax
OakCorp Team OakCorp 8 months ago in V-Ray for Maya / Objects | Geometry 0 Pending

Export hidden 3dsmax cameras

If I have my cameras hidden in 3dsmax, they don't show up in Vantage. This has become such a pain as sometimes I forget to unhide them when exporting. Please allow a checkbox to 'export hidden cameras' in the Max plugin.
Guest over 1 year ago in V-Ray for 3ds Max / Data exchange & compatibility 1 Pending

Add an option to change the workflow to specular

Add an option to change the Glossiness/Metalness workflow to specular. Useful to make the use of external created assets in V-Ray C4D easier
Christian Schneider over 1 year ago in V-Ray for Cinema 4D / Materials & Maps 0 Declined

VrayDecal in MultiMaterial.

A suggestion, if possible, is to add an option to VrayDecal to apply it to a specific material. For example, in the case of objects with multi-material, apply it only to the specified ID or material name.
Lupatelli Org 9 months ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

Perpetual License

Hi, is there a possibility to have perpetual licenses again
Carlos Alberto Rodriguez Tellez 9 months ago in V-Ray for 3ds Max / Other 1 Declined

Load in cryptomatte alpha to act as render region matte

It would be great if you could load in a black and white map jpeg sequence (or an PNG with unpremult alpha) to act as a custom render region. So if you need to re-render just one element in your shot you can isolate it and do it quickly. Thanks
Sean Lewis 11 months ago in V-Ray for 3ds Max / Rendering 5 Declined

Render animated trees from Cosmos

Cosmos has animated trees now, but they can only be used with Vantage. I never have a need for a real time renderer, but instead often render out animation for use in video. I would really like to see these animated trees compatible with Scatter a...
Keith Lee 11 months ago in V-Ray for 3ds Max / Other 0 Pending

Lights statistic to V-Ray Profiler

add a lights statistic feature to the V-Ray Profiler. It would be very helpful to analyze how much each light contributes to render times. This would make debugging very complex scenes much easier.
Andrei Mikhalenka about 1 year ago in V-Ray for 3ds Max / Rendering 8 Declined