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Zoom, Pan in Curve Color Grading theme

For some reason I prefer to use Color Grading Theme in Curve Layer, but on it, we cant pan or zoom using mouse wheel.
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray Frame Buffer  / User interface 0 Pending

Enhancer render element button

Hi, could we have a quick way to add this render element, similar to Denoiser or Lightmix?
Carlos Alberto Rodriguez Tellez 3 months ago in V-Ray Frame Buffer  / User interface 4 Pending

Reference in cosmos assets

Would be nice to have the option to reference in cosmos assets so when no longer required we can unload all the connected nodes which come in.
Stephen Hibberd about 1 year ago in V-Ray for Maya / Workflow & Tools 0 Pending

Round edges with similar capabilities as Corona version.

Can we get an update on this, already very useful, feature? The options to add a bump map on the "virtual" surface area that this texture creates, as well as a map slot to control the radius of the round edge, would be great. These two options wou...
Alexandre Jacinto 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

mask input for the vraycolorcorrection node

I think would be very usefull and lightweight instead of using layer nodes, mostly for procedural stuff like darkening/tint areas with cuvature/dirt, or lookdev characters with dedicated maps for make up, sweat, skintones.
Alessandro Fele 9 months ago in V-Ray for Maya / Materials & Maps 0 Pending

Chaos Scatter slider options

I like the effects that the these values the Areas area offer but I hate having to type in values. A slider would much easier to dial in settings.
Hunter Williams about 1 year ago in V-Ray for Maya / Other 0 Pending

Relative Filter/Layer Presets path in Settings

It would be great to be able to set the presets path in "settings > Filter/Layer presets > path" to a relative path to the project folder, or have an option similar as "Use project path" in the History tab that defaults to the vpost folder i...
Logan Carrozza 6 months ago in V-Ray Frame Buffer  / User interface 0 Pending

Baking displacement in Maya

Please implement a function to bake V-Ray's 3D Displacement and export it to .vrmesh. Same script function as $.modifiers[].write_vrmesh in 3dsMax
OakCorp Team OakCorp 6 months ago in V-Ray for Maya / Objects | Geometry 0 Pending

Junk Matte

It would be cool to have junk mattes similar to the polygon region render but applied to the vrimage as a post effect. If you could add them as another MM similar to how you can add or subtract multiple MM currently. For photoshop users, VFB is th...
Wolfgang Himmelfarb 9 months ago in V-Ray Frame Buffer  / User interface 0 Pending