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Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Santiago Gutiérrez De Piñeres Pedraza 7 months ago in Chaos Scatter / Features 0 Pending

Switching denoising engine in the VFB

Why not decide which denoiser to use later in the VFB?
Hill Lam about 1 year ago in V-Ray Frame Buffer  / Features 13 Declined

Better VFB sharpening layer

The sharpening function of the frame buffer works very badly, it produces strange halos. It would be nice if the sharpening would produce clean results like in Photoshop. Why sharpen? Sharpening with a large radius (e.g. 50) with low intensity imp...
Michael Fritzsche about 1 year ago in V-Ray Frame Buffer  / Features 6 Planned

Copy / Paste layers masks

As the title says, a way to copy / paste layer masks from one layer or folder to the other.
Ashley Van Iseghem over 1 year ago in V-Ray Frame Buffer  / Features 1 Planned

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
Guest about 1 year ago in Chaos Scatter / Features 0 Pending

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
wifetoc364 wifetoc364 2 months ago in Chaos Scatter / Features 0 Pending

Scatter in Vantage: Add dynamic grass textures and allow path-based distribution for grass and trees (similar to what already exists in Envision)

Realistic environmentsTime savingsControlled distributionPerformance optimization
Guest 2 months ago in Chaos Scatter / User interface 0 Pending

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez over 1 year ago in Chaos Scatter / Features 1 Pending

Color mixer layer

A color mixer correction layer similar to the one in the Camera RAW filter in Photoshop is an easy and fast way to color correct certain color ranges(Reds, Oranges, Yellows, Greens, Aquas, Blues, Purples, Magentas).
Alexander Atanasov 5 months ago in V-Ray Frame Buffer  / Features 0 Pending

Camera Pulldown in VFB for Cinema 4D

The ability to choose cameras from a pulldown on the vfb, and have the vfb/ipr lock to the selected camera. Default "active." I believe max has the "lock" to camera which I've used before however I end up losing track of it because its somewhat ab...
Wolfgang Himmelfarb about 1 year ago in V-Ray Frame Buffer  / Features 1 Pending