Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

All ideas

Add Ambient Oclusion setting in the GI tab of the Render Settings

When searching online on how to deepen shadows in Vray for Maya with Ambient Occlusion, it is said you need to add a ExtraTex Render Element and in that you then need to add a Vray Dirt Texture and then you need to composite it. A very cumbersome ...
Sean Brown 7 months ago in V-Ray for Maya / Rendering 0 Pending

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 10 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

VrayCam White Balance settings

Hi, please add some options for the white balance like the presets and the temperature mode, with the possibility to set the temperature number, like the Color&Exposure settings available for Vray for 3dsmax. It's quicker and precise to set it...
Riccardo Barducco over 1 year ago in V-Ray for Blender 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 11 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

Add a more recent update of Alsurface shader

Could you add a more recent version of the AlSurface shader with: - an addition of refraction - support for RandomWalk V2 - adding opacity cutout Thanks
Michael Attia almost 2 years ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Procedural Bifrost Graph Support

All Maya users would benefit from a procedural system. Bifrost is growing with each release and it makes sense to support it.
Hernan Santander almost 2 years ago in V-Ray for Maya / Integration-specific 0 Pending

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 7 months ago in V-Ray for Maya / Rendering 0 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel almost 2 years ago in V-Ray for 3ds Max / Rendering 4 Pending

Metalness Should not Change Base Color on the Rhino Viewport

When Metalness is zero, you can see the base color in the object when in viewport's Rendering Display mode. the more you slide metalness value towards 1, the object also gradually gets black. can we just disable this? metalness should not affect t...
Floral Design about 1 year ago in V-Ray for Rhino / User interface 0 Pending