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V-Ray for 3ds Max

Distributed Render - spawner machines info tab

Have an additional tab with info for the DR machines. Being able to see which ones are rendering, those who are pending/being added for render and those who for some reason cannot connect and the potential reason why. Today all of this is in the l...
Robert Danielsson 8 months ago in V-Ray for 3ds Max / Rendering 0 Pending

MultisubTex Randomize by Polygon

Its not difficult but, sometimes I cannot detach polygons to elements, so I think this option could be practical to have inside Multisub to randomize more elements without extra work
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

OCIO config based noise threshold calculation

I've requested this years ago but I was told that this is nonsene. So, now that I have used it in Karma for a while (and yes, it works) I propose (again) to have noise variance be determined by the output ocio transform. This saves rendertimes in ...
Martin Geupel over 1 year ago in V-Ray for 3ds Max / Rendering 4 Pending

Seed for Clouds contrails in Vray Sun

The process for adding contrails its very limited, sometimes I just want to put a single contrail and I need to offset manually, using a seed could be more practical also to have different ressults and places in the clouds
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Lights 0 Pending

Vray Material in 3ds Max PBR Importer

There are only 2 options that we can create: Physical & PBR Materials Could we have an option to create V-Ray Materials in 3ds Max PBR Importer tool
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

VraySwitchMtl controlled with more settings.

It would be great to have more control options available in the VraySwitchMtl. In complex scenes, I often use ObjectID to manage my maps. However, doing this with VraySwitchMtl is more challenging. I have found a workaround by using the VrayMultiS...
Vincent Salasombath over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

Similar to Corona, add an object replacement tool

Corona replacement tool in V-Ray. Tool for replacing objects in the scene, very handy.
Jiri Matys 5 months ago in V-Ray for 3ds Max / Workflow & Tools 4 Pending

BitmapSelect Map

Corona has this map that its very useful to have multiple options for a material, right now its compatible with Vray but not with Vantage
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

vrayedgestex more options

Could we have include/exclude options for this map? also, could we have an extra bump slot? I know that we can use VrayBumpMtl to have an extra slot, but sometimes its annoying to add another material to the object when we have a complicated one, ...
Carlos Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending

Cryptomatte duplicate material names fix.

Cryptomatte material differentiation between materials with the same name. As reported already, when materials share the same name, whether or not belonging to different multisub materials, Vray considers them the same material for masking, not su...
Ashley Van Iseghem almost 2 years ago in V-Ray for 3ds Max / Rendering 2 Pending