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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

Status Planned
Integration V-Ray for Blender
Created by Ivan Shaykov
Created on Jul 3, 2025

Implement support for Blenders Geometry node system

Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.
It provides a visual interface where users can connect nodes to define operations like instancing, modifying attributes, and generating geometry dynamically.

V-Ray could use it's instancing plugin to add supoort for rendering geometry nodes.
  • Chris Jones
    Jul 10, 2025

    An absolute must! I have the Geo Scatter add-on, part of the Superhive bundle, and really want to start using it in Blender VRay.

2 MERGED

Integration of node editors with node wrangler

Merged
One of the main advantages of blender's node editors is the integration with node wrangler. It greatly speeds up material testing and creation, as well as comp tasks.
Oscar Barrero 17 days ago in V-Ray for Blender 0 Pending