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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

Status Pending
Integration V-Ray for 3ds Max
Categories Materials & Maps
Created by Logan Carrozza
Created on Apr 29, 2025

OSL UVWRandomizer (2D & 3D) Compatibility with GPU

Currently, these nodes don't seem supported on GPU but are for CPU. I made a post about this on the forum a little bit ago and haven't found a solution since.

https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/1217757-osl-advanced-wood-randomization


For my use I want to randomize a procedural wood texture with Advanced Wood. I have the wood texture working like i'd want, but i can't make it unique for each object on GPU, but it works in the view port and CPU.