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V-Ray Ideas Portal

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Status Declined
Integration V-Ray for 3ds Max
Categories Objects | Geometry
Created by Gavin Greenwalt
Created on Jun 6, 2025

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at say a 2x SubDiv level in the viewport and for scene evaluation, but then for the actual Vray Render Raycast render against the subpixel micropoly length.

Maybe even 3 levels:
Viewport: SubDivLevel 1
Scene Evaluation: SubDivLevel 3
Render: SubDivLevel Max 256

  • Admin
    Dimitar Panayotov
    Jun 10, 2025

    Unfortunately, it would not be possible. We do not expose the displacement in the viewport as geometry.