Skip to Main Content
V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

Status Pending
Integration V-Ray for 3ds Max
Categories Materials & Maps
Created by Carlos Alberto Rodriguez Tellez
Created on Sep 3, 2024

AutoCorrect Gamma to NormalMap when using MultisubTex

Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture

  • Ashley Van Iseghem
    Reply
    |
    Oct 2, 2024

    Would be nice if gamma etc was part of UVWrandomizer, so when combined with the idea of having this in multisubtex, we could control all of it at the same time.