AutoCorrect Gamma to NormalMap when using MultisubTex
Sometimes I use multiple maps in multisubTex and when its time to connect the normals, the auto gamma its not adjusted, this could be very handy to have rather to apply it manually to each texture
Would be nice if gamma etc was part of UVWrandomizer, so when combined with the idea of having this in multisubtex, we could control all of it at the same time.
Would be nice if gamma etc was part of UVWrandomizer, so when combined with the idea of having this in multisubtex, we could control all of it at the same time.