It'd be useful to have a random color cars option so that we can copy/paste some other assets in the scene, without noticing it's the exact same car. We could handle roads, highways, urban areas, with only 5/6 different assets in the scene + random colors for each copy.
Hi,
There is actually an easy way to randomise the colors of Cosmos car assets even now.
Create a simple carpaint material
Use a multisub texture to control the color of the material
Select the Random mode of the multisub and enable the Render ID option
Define multiple colors in the multisub
Connect the material to the carpaint material slot of the Cosmos asset