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Materials & Maps

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VrayMultiSubTex probability and integrated UVWRandomizer/Triplanar

Would be nice we could set a probability per color/map. AKA how likely is a color or map chosen. I'm trying to replace ForestColor and RailClone color with this map for randomization of carpaints, but I wouldn't want to duplicate slots to avoid ha...
Ashley Van Iseghem 7 months ago in V-Ray for 3ds Max / Materials & Maps 3 Planned