VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time