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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Ideas

Add Displacement Maps in Material

Add Displacement Maps in Material instead of a seperate Tag - similar to the integration in Corona Renderer or even Redshift.
Christian Schneider almost 2 years ago in V-Ray for Cinema 4D / Materials & Maps 2 Accepted

Ability to apply VRayFur to multiple objects

Use list of objects as source for VRayFur so the same hairs are generated to all objects from the list.
Margarita Stoeva almost 2 years ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Relight Gaussian Splats

After generating a Gaussian Splat it would be great if we could have the option to add lights outside or inside the Gaussian Splat. This way there is more flexibility to highlight parts or change the overall look and feeling of the splat
Teun van der Zalm 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Gaussian Splat velocity support

To speed up the rendering using Gaussian Splats it would be great if we can render using a velocity pass. This way we can add camera motion blur later in post.
Teun van der Zalm 9 months ago in V-Ray for 3ds Max / Objects | Geometry 0 Pending

Add new language, Chinese

Hope to add a Chinese language version
曾 洪 over 1 year ago in V-Ray for Cinema 4D / Other 0 Pending

Camera focus plane and clipping plane

Hi All! I think it would be a great addition to the vray camera tag to have the ability to display a transparent focus plane" in the viewport so it makes setting up the correct focus distance a lot easier. It would be agreat addition to if there w...
Akos Kiss over 1 year ago in V-Ray for Cinema 4D / Cameras 0 Pending

Add suport for c4d foreground object

It would be great if vray support the built in foreground object in cinema 4d.
Akos Kiss over 1 year ago in V-Ray for Cinema 4D / Objects & Tags 0 Pending

Generating Proxy Objects in C4D - Export each node to separate file

3DS Max has the "Export each node to separate file" so you can output a bunch at once. Pivots or object Axis are "relative to object" instead of world(cinema). These two things not being in Cinema currently makes generating proxy in cinema cumbers...
Wolfgang Himmelfarb over 1 year ago in V-Ray for Cinema 4D / Data exchange & compatibility 0 Pending

Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov almost 2 years ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 12 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined