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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Convert Enmesh to static geometry

It would be a very powerful modelling technique if Enmesh could be converted to a static geometry.
Alexander Atanasov over 1 year ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

MultiResolution Displacement Scene vs Render

VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Gavin Greenwalt 6 months ago in V-Ray for 3ds Max / Objects | Geometry 1 Declined

Add an option to change the workflow to specular

Add an option to change the Glossiness/Metalness workflow to specular. Useful to make the use of external created assets in V-Ray C4D easier
Christian Schneider over 1 year ago in V-Ray for Cinema 4D / Materials & Maps 0 Declined

Ambient light for DMP workflows

Please keep Ambient light object as it is the only way to render projection setups for DMP and for using branding background for color sensitive motion design jobs. The ambient light is the only way to keep a get a flat lighting output from V-Ray ...
Akos Kiss about 1 year ago in V-Ray for Cinema 4D / Lights 1 Declined

save .mat when export as VrayProxy

I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Objects | Geometry 0 Declined