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Implement support for Blenders Geometry node system

Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.It provides a visual in...
Ivan Shaykov 5 months ago in V-Ray for Blender 4 Released

Clumping / Cluster

We need some clustering / clumping options. Please please!
Guest over 1 year ago in Chaos Scatter / Features 6 Released

VRayLight Include/Exclude layer

It would be very helpful if we could add an option to include/exclude whole layers from light affect list.
Georgi Bonchev about 1 year ago in V-Ray for 3ds Max / Lights 3 Released

Material conversion from Cycles to V-Ray materials

A converter for simpler Cycles materials.
Derek Nunez 12 months ago in V-Ray for Blender 1 Released

Add Include/Exclude objects by click

In Corona you can add objects to Include/Exclude by clicking them using a + button Having this option its very useful not only for Lights
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Lights 1 Released

Please make all denoiser ready for 360° panoramas

I did some tests with noisy panoramas and found that seams are created. Please make the denoiser smoothing over the image border to the other side image border. Here some examples: https://forums.chaos.com/forum/v-ray-7-for-rhino-beta/v-ray-7-for-...
Michael Fritzsche 12 months ago in V-Ray for Rhino / Rendering 2 Released

Multiple cryptomatte

I would like to have an option to include multiple cryptomatte at the same time.In 3ds Max I am used to have 3 cryptomatte , one for the object, one for the Material, and one for the layer.This allows a lot more masking options
Andrea Montis about 1 year ago in V-Ray for Rhino / Other 2 Released