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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Ashley Van Iseghem over 1 year ago in Chaos Scatter / Features 7 Pending

Support for hierarchies and layers in include/exclude lists

It would be very useful if we had support for hierarchies (pick a parent and the children will be added automatically) and layers in include/exclude lists. Picking lists by picking explicit objects is very cumbersome and doesn't adjust to scene ch...
Martin Geupel about 1 year ago in V-Ray for 3ds Max / Lights 4 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Guest about 1 year ago in Chaos Scatter / Features 3 Pending

Star trails with the Night sky in VRaySun

I want to achieve these motion-blurred trails left by the star, similar to when we have a super slow exposure time.
Dimitar Panayotov 4 months ago in V-Ray for 3ds Max / Lights 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Teun van der Zalm 3 months ago in Chaos Scatter / Features 0 Pending

Cylindrical type V-Ray Light

New type for the V-Ray Light - Cylindrical. Fast and easy way of creating a new form of render-friendly lights.
Peter Matanov about 1 year ago in V-Ray for 3ds Max / Lights 0 Planned

Color corrections per camera

Add the ability to change the stack of color correction layers in VFB according to a specific camera.
Dimitar Panayotov 11 months ago in V-Ray Frame Buffer  / Features 0 Pending

Shadow softness/sharpness controls in V-RayDome

Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
yuji yanmaychi over 1 year ago in V-Ray for 3ds Max / Lights 1 Pending

Hidden sliders for all numerical inputs (for example blend factor)

Hi, It would be nice if, for example, instead of having to cumbersomely type in numerical values for the blend factor, a hidden slider function allowed you to quickly try out different values. I could imagine the user clicking on the numerical val...
Michael Fritzsche 25 days ago in V-Ray Frame Buffer  / User interface 1 Pending

Better default values of Vignetting

Hi, It would be nice if, after adding vignetting, a slight effect were visible by default instead of this extremely strong effect, as if you were looking through a hole. By default, there should be an effect that could be used for most renderings ...
Michael Fritzsche 25 days ago in V-Ray Frame Buffer  / Features 1 Planned