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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Support for maps in the Environmentfog with Vray GPU

Please add support for the mapping options in Environmentfog for Vray GPU
Menno van Dijk 19 days ago in V-Ray for 3ds Max / Volumetrics 0 Planned

Exclude objects visibility from Camera

Right now I use State sets in order to hide objects, but it could be very practical to hide them directly from camera
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Cameras 0 Planned

Faster release of RAM after rendering is done.

Faster release of RAM after rendering intensive things (displacement, scatterers,...). I have the impression that when a render is cancelled or completed, Corona releases 3ds max a lot faster than V-Ray. There have been numerous threads about the ...
Ashley Van Iseghem over 1 year ago in V-Ray for 3ds Max / Rendering 0 Planned

Cylindrical type V-Ray Light

New type for the V-Ray Light - Cylindrical. Fast and easy way of creating a new form of render-friendly lights.
Peter Matanov about 1 year ago in V-Ray for 3ds Max / Lights 0 Planned

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest over 1 year ago in Chaos Scatter / Features 0 Planned

Avoid mesh objects

Right now you can only use splines to avoid certain areas, but it would be great if there was the option to avoid multiple meshes with custom distances from each (like with splines)
Guest about 2 months ago in Chaos Scatter / Features 0 Planned

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 4 months ago in V-Ray for Maya / Rendering 0 Planned