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Implement support for Blenders Geometry node system

Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.It provides a visual in...
Ivan Shaykov 4 months ago in V-Ray for Blender 4 Released

VRayLight Include/Exclude layer

It would be very helpful if we could add an option to include/exclude whole layers from light affect list.
Georgi Bonchev about 1 year ago in V-Ray for 3ds Max / Lights 3 Released

Material conversion from Cycles to V-Ray materials

A converter for simpler Cycles materials.
Derek Nunez 11 months ago in V-Ray for Blender 1 Released

Add Include/Exclude objects by click

In Corona you can add objects to Include/Exclude by clicking them using a + button Having this option its very useful not only for Lights
Carlos Alberto Rodriguez Tellez about 1 year ago in V-Ray for 3ds Max / Lights 1 Released