Add shadow softness/sharpness controls in V-RayDome (with HDRI). (Control the size of light-generating pixels within HDRI?) In other words, if the Dome texture sampling generates internal lights, it would be nice to be able to adjust the size of t...
Make Cosmos objects editable ( like in 3ds Max ).As being able to delete certain parts when merging the file. Now whenever you merge; when you delete a part of the object , it's still rendered despite not appearing in the viewport.
Change the size of the V-Ray Plane light proportionally
Would be possible to add a lock aspect ration button next to the light's width and height parameters to be possible to change the light size proportionally?
Light filters like Barndoors, Gobos, Attenuation,...
There's currently only a very limited set of ways to control vray lights. Other renderers have a wide range of ways to shape and affect light sources. Ranging from simple barndoor controls, over spotlight control and softness to focus tinting and ...
Please consider adding some type of Outlines support for V-Ray GPU rendering. This is important for early conceptual work. Ideally it would be on par with the V-Ray CPU version, however also acceptable would be an Outlines Render Element that is a...
Similar to Arnold Lights where you can change the shape and soft edges of the light, suitable for reflections, currently we can use VraySoftBox map to achieve soft edges but its nott very practical
Being able to Scatter a bunch of random objects, people, ... unto chairs according to their local axis and true hitbox not bounding box.Different instances of components of the same chair, populating different people.