Ability to save Single-Layer EXR with DWAA compression.
Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone
Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
A better scene converter like: V-RayMax Converter PRO | ScriptSpot Would be nice if this would be part of V-Ray, making the ACEScg workflow more accessible too.
We can add a denoiser layer through the VFBBut we cant choose the engine. We still have to go to the render element tab with f10.Can we also have the ability to choose the engine type in the vfb
Access scatter instances positions as scene objects without converting
When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...