Implement support for Blenders Geometry node system
Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.It provides a visual in...
Ability to save multiple images from vfb history to jpg and other formats
It would be great to be able to save multiple images from the history at once, it would speed up the workflow significantly, or with each save to the history you could set it to save directly in jpg or other supported format.
VrayBitmapConverter only convert selected objects.
VrayBitmapConverter only convert selected objects. Most of the time I just need a specific object to have its bitmaps converted. I don't want to do the whole scene. Also when it's converted all the display in viewport maps are messed up (disabled)...
More control when saving formats from vfb to jpg , png and others to have for example the possibility to set the bit depth and so on. It would also be great to leave the last selected save format set by default when saving.