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V-Ray GPU - Outlines Support

Please consider adding some type of Outlines support for V-Ray GPU rendering. This is important for early conceptual work. Ideally it would be on par with the V-Ray CPU version, however also acceptable would be an Outlines Render Element that is a...
Justin Montoya 24 days ago in V-Ray for Sketchup / Rendering 0 Pending

VRayLight | Includes/excludes objects

The option to include/exclude elements would really, really help in creating highlights for key details.
Piotr Chruściński 9 months ago in V-Ray for Sketchup / Lighting 0 Pending

color picker function for Vray color picker

Please add a color picker function to the V-Ray color picker with RGB/sRGB mode so we can pick colors both inside and outside of SketchUp. This feature is absolutely essential. Original Thread: https://forums.chaos.com/forum/v-ray-for-sketchup-for...
Dart Design about 1 year ago in V-Ray for Sketchup / User interface 2 Accepted

Render checkpoints

I believe RenderMan and 1 or 2 other render engines support checkpointing, where there render will periodically save its render progress so if the frame is interupted or stopped, that another render node may be able ton continue where the frame la...
Michael Hickman about 2 months ago in V-Ray for Maya / Rendering 4 Declined

Cosmos | Random color cars

It'd be useful to have a random color cars option so that we can copy/paste some other assets in the scene, without noticing it's the exact same car. We could handle roads, highways, urban areas, with only 5/6 different assets in the scene + rando...
Fabrice Leray 6 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 1 Pending

VRayMoon option

It would be great if the VRaySky also had a night option, with moon and stars.
Lars Gerstenmaier 5 months ago in V-Ray for Maya / Rendering 0 Planned

Include Tags for proxies

Being able to keep the tags on a proxy after exporting to vrscene.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Fixing Purge behavior with nested materials

When using any kind of purge tool it also purges materials that are nested into Geometries or multi materials.When you purge materials , you also purge materials that are only used for those geometries or materials but aren't physicaly applied to ...
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Materials & Maps 0 Pending

Global Number Parameters

Being able to make Globalised values , (like you can with any textures) so when you change a value linked to a bunch of materials at once.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Integration-specific 0 Pending

Chaos Cosmos objects editable

Make Cosmos objects editable ( like in 3ds Max ).As being able to delete certain parts when merging the file. Now whenever you merge; when you delete a part of the object , it's still rendered despite not appearing in the viewport.
Diego Ruffo de Bonneval 3 months ago in V-Ray for Sketchup / Assets, Data exchange & Compatibility 0 Pending