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V-Ray Ideas Portal

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Gaussian Splatting requests

Thanks to the new Gaussian Splatting support added in V-Ray 7, we are now able to model not only from drawings but also from scanned Gaussian Splatting point-cloud data. It has also become extremely helpful for replacing only the time-consuming pa...
Kazuo Hamaji 16 days ago in V-Ray for 3ds Max / Volumetrics 1 Pending

Displacement in Materials

Unlike other V-Ray integrations, V-Ray for Blender currently supports displacement only at the object level, not through materials. Enabling displacement mapping within materials would significantly enhance workflow flexibility and provide greater...
Ivan Shaykov 6 months ago in V-Ray for Blender 1 Pending

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 15 days ago in V-Ray for 3ds Max / Materials & Maps 0 Pending

option to exclude image planes from depth of field

i am also wondering if there is any way to disable dof for image planes? this would be very useful for quick preview renders with the physical camera dof enabled A VFB background is not affected but very limited with its placement, enviroment back...
Mathias Schreck 5 days ago in V-Ray for Maya / Rendering 0 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira 7 months ago in V-Ray for Blender 0 Pending

Options for Displacement in Vray Material

Currently the Vray Material lacks for displacement options, it would be helpful to have proper units, shift values and keep continuity. The modifier has these options but having them directly in the material would be more practical in some situati...
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 1 Pending

V-Ray Fur

V-Ray Fur is a very simple tool for creating procedural fur. The fur is generated only during render time and is not actually present in the scene. Example video from V-Ray in 3DS Max https://www.youtube.com/watch?v=jN80--Wmfsk
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 6 months ago in V-Ray for Blender 1 Pending

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov 9 months ago in V-Ray for Blender 0 Pending

Live link to Chaos Vantage for realtime rendering

This feature initiates a Live Link session between V-Ray for Blender and Chaos Vantage to achieve realistic real-time rendering of the current scene Example video of Live link in action with V-Ray for Cinema 4D https://www.youtube.com/watch?v=bePW...
Ivan Shaykov 6 months ago in V-Ray for Blender 0 Pending