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V-Ray Ideas Portal

The online platform for V-Ray users to submit, vote, and collaborate on creative suggestions.

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Energy Conservation on Refractive materials

Please add Energy Conservation on Refractive materials.
Dimitar Panayotov 6 months ago in V-Ray for 3ds Max / Materials & Maps 3 Pending

Chaos Scatter support in Blender

It's a tool that works very well on other platforms like Cinema4D and 3Ds Max. I see that it could add a lot to the V-Ray workflow in Blender.
Josemar Ferreira about 1 year ago in V-Ray for Blender 0 Pending

Being able to create custom proxy preview

More than those 3 automatic previewing options possible (Face Skipping, Refined Clustering, Vertex Clustering ). being able to create one's own simple preview (for furniture, any objects... event buildings)
Vincent Blanc-Tailleur 27 days ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Pending

Making vrscene objects merging possible (for single material editing).

such as any cosmos proxy asset.
Vincent Blanc-Tailleur 27 days ago in V-Ray for Rhino / Assets, Data exchange & Compatibility 0 Pending

Fabric Material

Corona had released a Fabric Material in Corona 14, its really neat and it will be very helpful to have it in V-Ray too. Please consider to integrate in next update.
Carlos Alberto Rodriguez Tellez 7 months ago in V-Ray for 3ds Max / Materials & Maps 5 Pending

Allow node groups

Integrate Blender's ability to create node groups that can be instanced in different materials and saved as assets for frequent use
luciano marinello 12 months ago in V-Ray for Blender 0 Pending

V-Ray VolumeGrid and Volume Rendering

V-Ray Volume Grid is a special kind of volumetric effect that works with grid-based cache formats, compared to Environment Fog which is a general purpose volumetric effect. The Volumetric Grid reads its data from an input file which supports grid-...
Ivan Shaykov 12 months ago in V-Ray for Blender 1 Pending

Add quick Auto Exposure and Auto White Balance controls directly in the VFB

Add quick-access controls for Auto Exposure and Auto White Balance directly inside the V-Ray Frame Buffer (VFB), and optionally in the main V-Ray toolbar. These tools are useful for quickly establishing a neutral starting point during look develop...
Jerome MOUSSION 12 days ago in V-Ray Frame Buffer 0 Pending

Ability to save Single-Layer EXR with DWAA compression.

Pursuing of ability to choose the best workflow for different heavy tasks and situations of our Workflow. I would strongly recommend giving us the ability to change the output of 32-bit EXR like Single-Layerd EXR with different compression - espec...
Petar Kasadzhikov over 1 year ago in V-Ray for 3ds Max / Workflow & Tools 2 Pending

V-Ray Tiles

A dedicated Tiles generator like Bercon Tiles/Corona Tiles but built for V-Ray, Compatibility with BerconGradient or dedicated gradient map to create more complex tiles
Carlos Alberto Rodriguez Tellez over 1 year ago in V-Ray for 3ds Max / Materials & Maps 2 Pending