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V-Ray for Blender

Displacement in Materials

Unlike other V-Ray integrations, V-Ray for Blender currently supports displacement only at the object level, not through materials. Enabling displacement mapping within materials would significantly enhance workflow flexibility and provide greater...
Ivan Shaykov 11 months ago in V-Ray for Blender 1 Released

Implement V-Ray Decal

The V-Ray Decal provides an easy way to project one material on top of another, regardless of the target UV set. The projected material is placed in an adjustable V-Ray Decal gizmo that controls its size, placement, and projection limits in the Vi...
Ivan Shaykov about 1 year ago in V-Ray for Blender 0 Released

Implement support for Blenders Geometry node system

Blender Geometry Nodes is a powerful feature that allows users to create and manipulate 3D geometry using a node-based system, enabling procedural modeling and complex transformations without traditional modeling techniques.It provides a visual in...
Ivan Shaykov 10 months ago in V-Ray for Blender 4 Released

V-Ray Fur

V-Ray Fur is a very simple tool for creating procedural fur. The fur is generated only during render time and is not actually present in the scene. Example video from V-Ray in 3DS Max https://www.youtube.com/watch?v=jN80--Wmfsk
Ivan Shaykov 11 months ago in V-Ray for Blender 0 Released

V-Ray for Blender on macOS

Enhance the existing V-Ray plugin for Blender by adding support for macOS
Ivan Shaykov about 1 year ago in V-Ray for Blender 2 Released

Material conversion from Cycles to V-Ray materials

A converter for simpler Cycles materials.
Derek Nunez over 1 year ago in V-Ray for Blender 1 Released

V-Ray / Blender 5 Support

Blender 5 has so many great new tools that make the work much easier. It would be great to have a V-Ray release that supports Blender 5.
Salvatore Coco 5 months ago in V-Ray for Blender 1 Released

Bring Toon shader to Blender

It would be good to have access to the ToonMtl Shader on Blender, as it exists in several other V-Ray builds.
luciano marinello 9 months ago in V-Ray for Blender 0 Released

Global Material Override similar to Global Switches → Override mtl

Add a render-time “Material Override” slot in V-Ray for Blender that replaces all scene materials with a single user-assigned material, without touching scene data. This is for clay/AO/lighting checks and fast lookdev. Exclude/Include on a collect...
Oliver Skrabl 8 months ago in V-Ray for Blender 0 Released