Flat Strands Option inside VRayFur for for creating Turf/Grass
I often render large artificial turf areas. Unfortunately, Chaos Scatter performs very poorly for this—parsing times are horrible, viewport responsiveness suffers, and even with extremely simple geometry, performance is bad.
In contrast, V-Ray ...
of vray i use practically only GPU rendering but there are some things that can't be done as a CPU yet.
One shortcoming that no one has ever reported is the DIM distance in Reflection Advanced
In CPU mode the falloff works as expected
but in GP...
IPR resolution based on window size + settings scaling
As title says, it would be nice having an option to tie the IPR resolution to the window size of the IPR, like it happens in other renderers in Houdini, as well as vray for 3dsmax. Right now there's no simple way to resize the IPR resolution dynam...
Support corona lights(the ones that exist also in v-ray)
As vray even supports redshift light now, it would be great if it could render or convert also Corona lights(the ones that are similar at least) light materials seem already to render thx!
VrayDisplacement Modifier is great for per-pixel or sub-pixel displacement but workflows that require geometric interaction like ForestPack, Particles etc require displaced vertices. It would be great if the VrayDisplacement Mod could displace at ...
Please keep Ambient light object as it is the only way to render projection setups for DMP and for using branding background for color sensitive motion design jobs. The ambient light is the only way to keep a get a flat lighting output from V-Ray ...
I think that adding this option could improve this process, sometimes I export objects and 3ds crash and I couldnt save changes and I need to redo the operation again, saving the .mat could save me time